Robotics (Grades K-3)
1 week sessions 9:00am - 3:00pm Price: $490-$675
The Robotics, Coding & Creativity Studio uses an art-based multidimensional approach to develop a solid foundation for learning STEAM concepts. Engaging the left and right sides of the brain, these programs help campers become critical thinkers and creative problem-solvers as they engage with art, coding, building, and robotics. Each week, campers will investigate the program's theme, develop artistic and creative skills, and learn to code with an Ozobot in our Junior and Senior programs, and build robots in our Builder programs.
Robotics, Coding & Creativity Jr. (Grades K-1)
Campers learn how to work an Ozobot and how to apply the Ozobots' screen-free color-coding language. Includes the following programs:
Minion Mayhem
Once Upon a Bot
PokéBots
Robotics, Coding & Creativity (Grades 2-3)
Campers build their own robots, learning mechanical concepts and building skills. Includes the following programs:
Cyborg Creations
Mechanical Creatures
Robot Rumble
Dates, Hours, and Fees
2024 Dates | Grade K-1 | Grade 2-3 | |||
June 17 - 21 *4-day week | Minion Mayhem | Cyborg Creations | |||
June 24 - June 28 | Once Upon A Bot | Mechanical Creatures | |||
July 1 - 3 *3 day week | PokéBots | Robot Rumble | |||
July 8 - 12 | Minion Mayhem | Cyborg Creations | |||
July 15 - 19 | Once Upon a Bot | Mechanical Creatures | |||
July 22 - 26 | PokéBots | Robot Rumble | |||
July 29 - August 2 | Minion Mayhem | Cyborg Creations | |||
August 5 - 9 | PokéBots | Robot Rumble | |||
Hours | |||||
Full Day | 9:00am – 3:00pm | Fees | |||
Full Day | $675 5-day week / $580 4-day week / $490 3-day week |
Themes + Weekly Overview
Minion Mayhem (Grades K-1)
What could possibly go wrong with Minnions and Robots? Maybe in the movies this would lead to mayhem, but in this program, we are positive we will not be doomed.
Ozobots (almost as cute as Minions) will be transformed into our yellow fellows for missions to uncover the silly secrets of robotics and essential STEM concepts using Ozobot's unique color-coding language. Campers will also embrace their inner ‘Minion Mad Scientist’ by creating kooky inventions with Makey Makey Boards, and building their very own lab using 3D construction techniques.
Skills Learned in Minion Mayhem
Knowledge gained in robotics and coding concepts. Techniques such as 3D paper and cardboard construction building, sequencing and coding concepts, color coding and embellishing techniques, and drawing. Fine motor skills include proper scissor usage, cutting, bending and folding paper and cardboard, sketching, color coding. Design processes include sketching and rendering 3D and 2D concepts, coding screen-free with color codes, experimenting, problem-solving and troubleshooting to fix coding issues.
Once Upon A Bot (Grades K-1)
A collision of storytelling, imagination, and coding through color brings pages of the book to life in this camp! Campers explore fantastical tales and apply Ozobot’s Color Codes to paper to help their Ozobot act out the drama. In this program campers will work on their comprehension skills and learn the importance of sequencing as it pertains to both a story and coding their Ozobots. Through various different activities like building out scenes from stories and playing games, campers will feel like they've all lived happily ever after at the end of the week.
Skills Learned in Once Upon A Bot
Knowledge gained in robotics and coding concepts. Techniques such as 3D paper and cardboard construction building, sequencing and coding concepts, color coding and embellishing techniques, and drawing. Fine motor skills include proper scissor usage, cutting, bending and folding paper and cardboard, sketching, color coding. Design processes include sketching and rendering 3D and 2D concepts, coding screen-free with color codes, experimenting, problem-solving and troubleshooting to fix coding issues.
PokéBots (Grades K-1)
PokéBots Go! In this Pokemon and Ozobot fused program, become a PokéBots trainer and experience the fun world of Pokemon and Ozobots. Your budding Trainer will be introduced to sequence, selection, iteration, cause/effect, critical thinking, and debugging. Just as Pokémon respond to their trainers' commands, Ozobots come to life and respond to camper commands by using the Ozobot’s unique, screen-free color-coding language.
After beginner coding concepts, campers construct their own arenas using 3-D paper-building techniques and participate in a plethora of STEAM-based Pokemon and Ozbot activities.
Skills Learned in PokéBots
Knowledge gained in robotics and coding concepts. Techniques such as 3D paper and cardboard construction building, sequencing and coding concepts, color coding and embellishing techniques, and drawing. Fine motor skills include proper scissor usage, cutting, bending and folding paper and cardboard, sketching, color coding. Design processes include sketching and rendering 3D and 2D concepts, coding screen-free with color codes, experimenting, problem-solving and troubleshooting to fix coding issues.
Cyborg Creations (Grades 2-3)
Human meets machine in the world of Cyborg Creation!
This isn't just another robot camp. We're entwining human anatomy and cutting-edge machinery concepts in this exciting new program!
Imagine crafting a mechanical arm that mirrors human gestures or building a wearable exoskeleton! Well, imagine no more! Participants will undertake projects that blend anatomy with electronics, resulting in interactive cyborg components, such as constructing robotic appendages and augmentations.
Each of these personalized projects serves as a testament to the camp's adherence to the Next Generation Science Standards principles and our commitment to fostering inventive, boundary-pushing thought. Every camper will create tangible, responsive augmentations they can proudly take home.
Cyborg Creations melds imagination and the marvels of the human body with the frontiers of technology!
Skills Learned in Cyborg Creations
Knowledge gained in robotics and mechanical concepts. Techniques such as 3D paper and cardboard construction building, robot construction, embellishing techniques, and drawing. Fine motor skills include proper scissor usage, cutting, bending and folding paper and cardboard, and sketching. Design processes include sketching and rendering 3D and 2D concepts, experimenting, problem-solving and troubleshooting.
Mechanical Creatures (Grades 2-3)
The animal kingdom meets engineering in the fascinating world of Mechanical Creatures.
Your little zoologist sets out to answer the question "Could a robot dare mimic the wonders of nature?" Beginning with Makey Makey Boards, campers broaden their understanding of circuits and motors, setting the groundwork for their ultimate endeavor: constructing a robotic animal!
Using specialized kits, each participant is empowered to craft robots that resemble animals and emulate their movements, merging the wonders of biology with the precision of engineering.
Aligning with the Engineering Design standards of Next Generation Science Standards, this camp promises a fusion of fun, learning, and innovation.
Step into the Mechanical Creatures program, where the boundaries between technology and the animal kingdom blur, turning youthful dreams into animated, coded realities!
Skills Learned in Mechanical Creatures
Knowledge gained in robotics and mechanical concepts. Techniques such as 3D paper and cardboard construction building, robot construction, embellishing techniques, and drawing. Fine motor skills include proper scissor usage, cutting, bending and folding paper and cardboard, and sketching. Design processes include sketching and rendering 3D and 2D concepts, experimenting, problem-solving and troubleshooting.
Robot Rumble (Grades 2-3)
Robot Rumble is the ultimate robotic takedown challenge, tailored for those who possess a passion for robotics and competition (friendly, of course!).
This program is not just about understanding mechanics—it's about constructing the ultimate robot ready to face any challenge in the arena. Campers design, assemble, and fine-tune their own bot to create the ultimate machine. Once assembled, bots face-off in arenas that are also built by our innovative campers.
By aligning our curriculum with the principles of the Next Generation Science Standards, we ensure a perfect blend of education, competition, and nail-biting excitement.
Join us in Robot Rumble, where the sparks of competition induce adrenaline-pumping fun!
Skills Learned in Robot Rumble
Knowledge gained in robotics and mechanical concepts. Techniques such as 3D paper and cardboard construction building, robot construction, embellishing techniques, and drawing. Fine motor skills include proper scissor usage, cutting, bending and folding paper and cardboard, and sketching. Design processes include sketching and rendering 3D and 2D concepts, experimenting, problem-solving and troubleshooting.
General Daily Schedule:
Morning introduction
Activity period—approximately 1 hour
Snack and stretch break—approximately 15 minutes, outside, weather permitting
Activity period—approximately 1 hour
Lunch and recess break—approximately 1 hour, outside, weather permitting
Activity period—2 hours (10-minute stretches as needed)
Clean up, pack up and dismissal